#include "Slot.h"

Slot::Slot()
{
}

Slot::~Slot()
{
}

void
Slot::paint( QPainter* painter )
{
	for( int i = 0; i < mPeriods.size(); ++i )
	{
		//mPeriods.at(i)->paint( painter );
	}
}

void
Slot::addPeriod( Period* period )
{
	mPeriods.push_back( period );
}